Creating the first second screen Augmented Reality Sport Experience application in the world for the Microsoft Hololens
PROJECT 2: AUGMENTING SPORT EXPERIENCES
This project is aimed to develop the first augmented reality (AR) based sport second screen sport application to enrich the viewing of live sport events. To make use of rapid developments within AR technology, students of the master and media innovation program came with the idea of a second screen AR live-sport application using the Microsoft Hololens. This idea, pitched in the ZIGGO industry case, is currently further developed towards a working prototype together with VodafoneZIGGO. Learnings from creating the project can be accessed here